Chipmunk is a simple, lightweight, fast, and portable 2D rigid body physics library written in C.
I’ve recently helped update the Ruby chipmunk gem to the newest version of the Chipmunk code to brush up on my C skills. There have been loads of features and performance enhancements added since the last chipmunk gem was built (over 120 lines of CHANGELOG goodness). For example:
- Performance should be way faster than 5.3.x
- New joint callbacks
- Support variable time steps
- Uses AABB tree internally (where I got the idea for it in gamebox)
- Loads of bug fixes
Please try the newer gem in your project, and let me know how it goes!
gem install chipmunk --pre