Time and Relative Distance in Source (Code)

Reasoning about a program’s behavior is extremely tricky in the best of circumstances. When you throw in asynchronicity, it is the absolute worst. It’s like your code is trapped in a convoluted time travel movie. You want to perform some operation, but that requires stepping into a time portal and coming out at some indeterminate future date. Who knows what has changed since you’ve been gone? Add a few more asynchronous operations, and your code very quickly becomes a tangled mess of wibbly-wobbly, timey-wimey stuff. Read more on Time and Relative Distance in Source (Code)…