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Recent articles

Growing as Makers • Jul 12, 2024

Saying “No” is a Powerful Tool

Whether you're at a consultancy or a product company, from development to management, you have a hidden superpower: saying no.
Exploratory Testing • Jul 11, 2024

The Bugs They Missed – Finding Bugs in Production

Bugs in production are never pleasant. Use this learning opportunity so no one can ever say, "Customers are better at finding bugs than you."
Development Practices • Jul 10, 2024

Software Developers, Have a Feature? Resist This Urge

It's easy to get bogged down in detail, but we need to take a big picture approach when defining the requirements of feature work.
AI for Designers • Jul 09, 2024

Synthetic User Research is a Terrible Idea

Any product claiming to conduct valuable research for your software by interviewing a synthetic user or using generative AI is lying.
C# • Jul 08, 2024

My Typescript to C# Cheatsheet

To facilitate learning C#, I created a Typescript to C# cheatsheet to help map commonly-used TypeScript concepts to their C# counterparts.
UX/Design Techniques • Jul 07, 2024

Design Thinking Toolkit, Activity 3 – POEMS

You can get better user observations and more useful user research with the POEMS methods. Here's my overview, a how-to, and a template.
Personal Optimization • Jul 06, 2024

Time is Finite, Energy Isn’t: Figure Out How to Renew Your Energy to Avoid Burnout

Burnout can manifest as a lack of focus, irritability, isolation, and chronic fatigue. So, how do you avoid burnout?
Business Practices • Jul 05, 2024

The Manager’s Guide to Parental Leave Planning: A Timeline

In the wealth of articles on what to pack in my hospital bag, I found nothing useful on parental leave planning. Here's what worked for us.
Technical Practices • Jul 03, 2024

5 Essential Steps for Starting a New Codebase

Learn essential steps for creating a software repository. Ensure your project begins on solid ground when starting a new codebase.
Project & Team Management • Jul 02, 2024

Avoid Walking In Circles While Blazing Trails: Advice for Early Stages of Project Development

Good communication is vital during the early stages of a project. Prioritize regular check-ins like stand-up meetings or weekly syncs.
The Software Life • Jul 01, 2024

How to Run Dolphin Emulator on iOS

With Dolphin Emulator software, you can play games from old consoles like the Wii or GameCube for free using “ROM” files.
UX/Design Techniques • Jun 30, 2024

Design Thinking Toolkit, Activity 2 – Story Mapping

Starting a new initiative? Use Story Mapping to do some design thinking, and create a detailed understanding of the user’s experience.
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