Debugging a NuGet Package

NuGet adds and manages DLL files in your .NET project, but not any source or symbol files. This can make debugging packages without extra tools like ReSharper rather challenging, since you’re basically left analyzing the source code without stepping through it at runtime. This is a short guide to debugging a NuGet package by replacing it with a local build.

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Time and Relative Distance in Source (Code)

Reasoning about a program’s behavior is extremely tricky in the best of circumstances. When you throw in asynchronicity, it is the absolute worst. It’s like your code is trapped in a convoluted time travel movie. You want to perform some operation, but that requires stepping into a time portal and coming out at some indeterminate future date. Who knows what has changed since you’ve been gone? Add a few more asynchronous operations, and your code very quickly becomes a tangled mess of wibbly-wobbly, timey-wimey stuff. Read more on Time and Relative Distance in Source (Code)…

A Feature-Oriented Directory Structure For C# Projects

After working on .NET applications for the past six years, I recently spent a few months using Ember.js and AngularJS. Both originally supported organizing files in a project by type: separate top-level directories for models, controllers, views, etc. But this has changed over the past few years to prefer organizing by feature area—Ember with pods Angular with modules.

It’s worked well for Javascript apps, so I recently experimented by converting one of my C# apps to follow the same principles. Read more on A Feature-Oriented Directory Structure For C# Projects…

Accessing a .NET Virtual Machine Application from a Host Machine

I’ve recently been working on a .NET web application. We are mainly a Mac-based development shop at Atomic, so I’m working on this application in a virtual machine. My weapons of choice are VMWare Fusion and Visual Studio 2012 (not much of a choice), but that is neither here nor there.

Our application uses the Helvetica Neue font family. This font comes pre-packaged with Mac, but isn’t included in Windows. So, in order to effectively design and preview our application, I needed to make it available from my host machine. Here is how I did that.

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Running F# Using Mono and Unix

Recently, I’ve been playing with the F# programming language in my free time. One barrier that I ran into was the fact that I don’t have a Windows machine, meaning I had to use the Mono runtime on my Macbook. This presented some challenges that I had to work through.

Why F#?

So, why was I playing with F# in the first place? I had been looking for a language to fix some frustrations that I had with my current toolset:

  1. Lack of static typing (JavaScript, Ruby)
  2. Lack of static typing that isn’t painfully repetitive (Java)
  3. First class support for common functional programming idioms – e.g. immutable by default, option types, pattern matching, etc. (All of the above)

I also wanted to take the opportunity to get some experience with the Microsoft/.NET ecosystem. Since the Microsoft stack is incredibly popular at many companies, including some of our clients, it seemed like a solid bit of knowledge to have. Also, I was excited about the possibility of using the Xamarin stack to create mobile apps with F#. Read more on Running F# Using Mono and Unix…

Toggle the Visibility of a Text Run in WPF

I ran into a situation the other day where I had to turn on/off the visibility of a text run in WPF, and I discovered that text runs do not have a visibility property. 

Whenever I run into a situation where I need to add functionality to a control, I always turn to attached properties as my go-to tool. Here is a quick and easy way to add the visibility functionality using an attached property.

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