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Design

Designing for Users

Don’t Confuse Complex with Complicated, Part 3 – Assuming the Burden

All processes have a core of complexity that can't be designed away. The mental burden must be assumed by either the system or the user.
Designing for Users

Don’t Confuse Complex with Complicated, Part 2 – Complexity is Part of the Deal

Simplicity means it takes less effort to interpret, and complicated means it takes advanced effort to interpret.
UX & Design

Financial Spreadsheets: Use Design to Make Your Data More Digestible

Styling financial spreadsheets might seem daunting, but you can make it easier for users to understand the information in your document.
Project & Team Management

What are the Benefits of a Design Backlog?

Managing design work is typically less straightforward than development work and not always done as a traditional design backlog.
UX/Design Practices

Don’t Let Your Design System Dictate Your Design Process

Design systems are valuable for creating consistency and structure in the design process, but they can be limiting if relied on too heavily.
UX/Design Practices

Use “Buy a Feature” to Prioritize Work that Really Matters

Buy a Feature is a great game for any time during a software project to help teams prioritize work that is truly valuable.
AI for Designers

Why AI Will Not Replace UX Designers (And How it Could Help Us)

AI art generators may not have a deep understanding of how humans perceive and interact with design elements.
UX/Design Practices

The Value of Doing On-Site Customer Interviews

In-person customer interviews require more resources and coordination, but there are several benefits to in-person vs. a video call.
The Software Life

Understanding Software Jargon, Part 3: Design Terms

Today, we'll discuss design terms such as "design system," a method that uses elements in a style guide to build the components of a system.
The Software Life

3 Benefits of Storybook-Driven Development

Storybook-Driven Development (SDD) is a concept that helps developers create extensible and lightweight UI primitives.
UX/Design Practices

When Everyone Has a Seat at the Design Table

If you can find a space for every voice at the table during design feedback, you might be surprised by the richness of the conversation.
UX & Design

Create a Visual Design System for Implementation Teams

A design system on its own can be helpful, but a shared design system all implementors can view is a design system that will be used.

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