The Lean UX Canvas is a tool to help visualize and document your problem space, similar to the Business Model Canvas that you may know. It can be leveraged at the beginning of new software products to help align the team around the problem, come up with potential solutions, and figure out how to refine […]
Manually modifying numerous documents can be tedious. Google’s G Suite can help you make this process easier. I like to think of it as mail merge for documents. Instead of sending out custom emails to a group of recipients, we create a custom document or PDF in the same fashion.
I recently worked on a side project that exposed me to some of the more advanced aspects of Google Sheets. Eventually, I stumbled my way into Google Sheet queries, which solved my problem by allowing me to link data on multiple sheets. This post is meant to introduce you to some of the benefits of […]
Creating thoughtful, handcrafted animations is not something we get to do on our projects very often. When faced with tight deadlines and budgets, building out the core feature base has to be our top priority, so there’s not much time to devote to simply delighting users. However, animations add a lot of value. A little […]
It’s not often that design is completed before implementation begins. With multiple to-do lists taking place at the same time, finding a way to keep track of everything that needs to be done is crucial to staying on top of a project. There are two great tools to help make this happen—Pivotal Tracker and InVision. […]
Google created the Material Design design language to be used across devices. If you’re using Material Design with React, I’d recommend Material-UI for React to get the ball rolling. It’s a library of components or pre-styled elements (similar to the Bootstrap framework) that are easy to add to a page, and the components look and […]
The marriage of design and software implementation has been a positive thing for the user. At Atomic, we receive a lot of good feedback about the use of Human Centered Design, but the design process is really just the start. What brings designs to life is the way our poly-skilled teams work hard to avoid […]
On a recent project, we had enough time to do a small user test, which got me thinking about the optimal time to get feedback. We discussed two options: at the visual design stage with a clickable prototype, or with a rudimentary minimal viable product.
Sketch, a favorite user interface tool, added Symbol support a few years ago. Since then, I and many other designers at Atomic have heavily leveraged Symbols in our work.