Five Ways to Help Your Organization Embrace Software Change

They say change is the only constant, yet change is never easy. I consider myself pretty open to change, but I still find myself fumbling around for a few days when Gmail updates its interface or someone tells me about a new shortcut I should start using. Read more on Five Ways to Help Your Organization Embrace Software Change…

Hacking a Product Roadmap for Uncertain Circumstances

Product roadmaps have long been used to illustrate the direction of product development, including how much time the project will take to complete, what tasks need to be completed, and who is responsible for those tasks. In my experience, a roadmap has been the best tool to align the team and leadership around the same expectations.

During a recent mobile app project, our team wanted to align with leadership and needed a way to communicate our progress to other departments. A product roadmap would have been a perfect solution, but we knew that as soon as we had a draft, it would be out of date. Read more on Hacking a Product Roadmap for Uncertain Circumstances…

Software Feature Prioritization – Pruning the Product Tree

You’re about to launch the MVP of your product—but in the background, there’s a never-ending stream of feature requests from stakeholders who have waited months (if not longer) for their idea to reach the top of the list. Where do you begin to prioritize these requests and foster shared ownership of the outcomes? Read more on Software Feature Prioritization – Pruning the Product Tree…

Should UX/UI Designers Code? Finding a Balance Between Yes and No

“Should software designers code?” I have heard this question asked over and over again within the design community. There’s not a definitive answer, but if we extrapolate the question and ask it in a few different ways, I think we can better understand the role a designer plays in writing code for projects. Read more on Should UX/UI Designers Code? Finding a Balance Between Yes and No…