How to Build Flexible, Reusable, Complex Components in Figma with Autolayout

The problem with complex components is that they don’t usually adapt well to design variations. They aren’t flexible. The profile card shown below has many different elements; editing or even removing one would be nearly impossible in a prebuilt component. In an application like Sketch (or even early on in my experience with Figma), I […]

Using Material Design? Keep the Design & Dev Teams Communicating

In an ideal world, the development team would build a component and pattern library around the designs identified by designers’ knowledge, industry standards, and research. Often, however, we see clients leverage Google’s Material Design, Bootstrap, or the like to expedite the process. There are often hidden costs to this route, which mainly surface as communication […]

Design Thinking Toolkit, Activity 20 – 2×3

You’ve identified a problem and maybe even asked, “How might we…?” Now it’s time to think of some fast solutions. 2×3 can kickstart quick prototyping and ideation. It’s great as a warmup for more detailed or complex solution-building activities. This is part of our series on Design Thinking Methods and Activities. You’ll find a full […]

Design Thinking Toolkit, Activity 18 – What’s On Your Radar?

Looking for a great icebreaker or a quick way to gather folk’s thoughts or overall impressions? Wondering what a stakeholder’s highest priority is? Look no further than What’s On Your Radar? This is part of our series on Design Thinking Methods and Activities. You’ll find a full list of posts in this series at the […]