Being a software designer has many perks. I get to work with cool new technology each day. I get to build tools that make people’s lives better. The compensation and benefits certainly are not bad either—it’s nice to not worry about how I’ll pay the bills, and you’ll never hear me complain about dogs being […]
I’m a software designer, but over the past year, I’ve slowly started taking on project management responsibilities through a role we call the Delivery Lead. It’s been a big challenge, but also a lot of fun.
Wireframes are not just for designers! As a software maker, you can and should be using them to eliminate risk and validate concepts. These tools benefit the entire team, and they can be created by any member of the team. This crash course will teach you why wireframes are important, when you should utilize them, […]
There are countless design collaboration tools out there today. It can be overwhelming to know which ones are worth the time (and cost) investment, and which ones will turn into another item you need to maintain. I’ve recently started using Zeplin on a few of my projects, and I can confidently say it has improved […]
There’s a perceived divide between “traditional” designers (who work in print and branding) and software designers. But the reality is, most of us received the same foundational education and follow the same design principles. The tools and outcomes are often different, but the ingredients have a lot in common.
As a software designer, it is inevitable that at some point in time, you’ll need to hand your design files off to someone else. That person may be another designer within your organization, a designer within a client’s organization, or perhaps not even a designer at all. I’ve been fiddling with different ways to bundle […]
I frequently get questions from traditional graphic design students, inquiring about what being a software designer is like. They want to know more about what I do and what they can do to get their foot in the door as a software maker. The answer to both of those questions can get complicated, but I […]
I’ll admit it. I’m that designer. I’m constantly sticking my phone in peoples’ faces and exclaiming, “Look how cool this is!” But I’m never talking about a specific product or trending meme. I’m always talking about a unique and delightful interaction within an application—the thing that gives me the “warm fuzzies”—the microinteractions.
After several instances of developers ooh-ing and ahh-ing while they watch me quickly navigate and edit in Sketch, I’ve decided it’s time for a developer’s guide to Sketch. This guide will start with the basics and then jump into some very handy tips and tricks, equipping you with the knowledge you’ll need to quickly and […]
Prior to joining Atomic, I was thrilled to read about the six values Atoms live by, with the notion of acting transparently resonating the loudest. This was a relief, since one of the previous pieces of career advice I’d received was to “fake it ’til you make it.” Fortunately, I quickly learned that this was […]