"What on your radar?" is a great design thinking icebreaker and a quick way to gather everyone's general thoughts on a topic and gauge their priorities.
Asking "How might we...?" can give you new approaches to old problems — and remind everyone that change is possible. A simple exercise with big results.
It's hard to get positive, constructive feedback. "I Like, I Wish, What If" uses Design Thinking to draw useful feedback from a diverse group of people.
The "Hopes & Fears" design thinking exercise may feel cheesy. But it can reveal hidden motivations, tease out unrealistic expectations, and bring the group together.
Ever been stuck in a meeting where you can’t gain consensus? Or get past a dominating team member with a strong opinion? Dot voting is a great approach.
Speed Boat is a design thinking activity to help frame the obstacles that are holding back the success of your project—and it can interject some life and fun into your process.
Rose, Bud, Thorn is an extremely rich and useful representation a day-in-a-life. We've used it to annotate breakpoints, opportunities for improvements, and things we didn’t want to
If we think of play as "trying out lots and lots of different options to get information about how the world works," then it's an incredibly powerful tool for designers.