Artificial Intelligence Using AI to Launch a Product: Shipping It, Sharing It, and What Happened Next If there is one thing I hope my posts reinforce, it is this: AI does not replace product thinking. It amplifies it.
Artificial Intelligence Using AI to Launch a Product: From Wireframes to a Working Prototype (Without Writing Production Code) I took an idea for a game from paper to a working prototype quickly with AI. I couldn't have built this efficiently a few years ago.
Artificial Intelligence Using AI to Launch a Product: It Takes More Than a Day I genuinely enjoy AI product development videos. They’re motivating. But each time, I ask myself: is it actually a product… or just a demo?
Artificial Intelligence Teach a Neural Network to Play Snake This Snake project is a useful way to study how a simple game-playing agent works end-to-end, including iteration through training.
Growing as Makers Puzzle Games That Sharpen a Developer’s Mental Modeling Skills Puzzle games won’t replace the experience you get from real engineering work, but they can sharpen the tools you work with every day.
Game Development 4 Reasons I Chose Raylib Over Other Game Engines Raylib is a simple, fun library to work with, and I'll continue to use it for all of my games for the foreseeable future.
Flutter Here’s How I Built a Virtual Pet App in Flutter Building a reliable app in Flutter starts with managing state. What better way to practice than by building a cute, virtual pet?
Game Development Here’s What Made My Scratch Games Go Viral Let's look at 3 Scratch games I made that went viral after being featured on Scratch's homepage. Here's what I learned from making each.
Game Development A Guide to Developing for Meta Quest on Mac This guide creates a project akin to "Hello World" but for Meta Quest headsets, focused on developing with a Mac instead of Windows.
Artificial Intelligence Building a Game with AI: A 30-Minute Experiment I wanted to see how far I could get programming a game with an AI chatbot, while only using two keyboard shortcuts—copy and paste.
Platforms & Languages Solve Optimization Problems with MiniZinc and Google OR Tools Let's take a look at MiniZinc and Google's Operations Research (OR) Tools. I'll also touch on how to integrate them into your Node backend.
Game Development What Does That Do? Lack of Game Instructions as a Design Decision The unsung hero of video games is the user interface. It's what quietly guides you as you build and explore — or leaves you utterly confused.