UX & Design Designers Aren’t Going Anywhere. Here’s Why. AI can generate interfaces in minutes, but complex design needs human insight. Here's why generalist designers are more critical than ever.
The Software Life 4 Core Truths of a Great Software Partner Create a culture of consulting excellence by delivering professional expertise, partnership skills, business acumen, and thought leadership.
The Software Life The Layer Cake Method for Product Management Creating great software products demands that teams balance multiple priorities. The "layer cake" method creates targets for an ideal mix.
Project & Team Management Is the Backlog Getting Too Big? Here’s What to Cut! Backlog getting out of control? Try these tips for cleaning up the product backlog so product teams can move quickly and efficiently.
Culture Atomic Object: Proud to Be a B Corp If you have been looking for the bat-signal of companies oriented for impact in their work, people, and locale, look for a B Corp.
Project & Team Management What Does It Mean to Be a Software Product Owner? New to being a software Product Owner? Here's what you should know about your customers, stakeholders, and industry.
UX & Design Meet the Atomic Object Design Team at UX Y’All 2023 Atomic Object is thrilled to be a sponsor of the 2023 UX Y’All Conference. Our design team is excited to convene there and learn from others!
UX/Design Techniques Lead with “Why”: A Storytelling Shortcut for Ideas and Products Here's a storytelling shortcut for better describing an idea, service, or product. Who's it for, what do they need, and what can we do?
Resources for Clients Move Fast and Focus on Value: Innovation During Uncertain Times As market uncertainty continues, leaders face choices about where to conserve and what to cut. Where does innovation fit into this picture?
UX/Design Practices Use “Buy a Feature” to Prioritize Work that Really Matters Buy a Feature is a great game for any time during a software project to help teams prioritize work that is truly valuable.
UX/Design Practices Try This Exercise in Creating Personas for Software Design Ideally, personas emerge from contextual research. In lieu of research, teams can create proto-personas, to be refined through research.
Project & Team Management Leading Through Change During Software Projects The uncomfortable part of change is inevitable. My advice won't make that discomfort go away, but I do believe some practices can make it manageable.