Using a Design-Time ViewModelLocator With Caliburn.Micro

I was introduced to Caliburn.Micro less than a year ago, and it has since become my preferred MVVM framework for XAML development. It supports several conventions that reduce boilerplate code. It’s an opinionated framework that encourages a ViewModel-First approach during development. Unfortunately, design-time support out of the box is limited to ViewModels with a public […]

Functional C# Application Composition, Part 3: MethodToDelegate

In part 2 of this series I made a case that switching from Stateless Single-Responsibility Objects to delegates and static methods lets us write simple, pure functions and lets us remove a lot of boilerplate. Nevertheless, there was still one bit of boilerplate I hadn’t yet removed. It dealt with encapsulating dependencies to a method […]

Functional C# Application Composition, Part 2: Delegates

In my previous post on the Stateless Single-Responsibility Object (SSRO) approach to C# application composition I reviewed the concept and its shortcomings. To recap: You end up with a ton of classes splitting up semi-related logic across multiple files. This is necessary to conform to the classname == filename convention. In order to mock, you […]

Functional C# Application Composition, Part 1: Shortcomings of Single-Responsibility Objects

Functional code is easier to test than code with state or side effects. However, most developers spend the majority of their time in traditional, imperative languages. There’s plenty of value in those imperative languages, but these days when I use one, I also try to bring in applicable functional concepts. In this post I will […]

Quick-Start Guide to Creating a Windows Installer

It’s one thing to develop and test a Windows application; it’s quite another to bundle it up into a nice executable that installs correctly on all the different Windows versions that you need to support. I’d like to guide you through the process that I wish I had when I was creating my first installer.