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UX Design

Design Strategy

Go with Low-Fidelity Work for High-Fidelity Results

Going lower-fidelity is worth the fight, I promise. Below are ways I’ve experienced the benefits of fighting for low-fidelity work.
UX/Design Practices

UX Design is a Piece of Cake: Usability, Aesthetics, and Personal Preference

When you receive design feedback, make sure you separate issues of aesthetics, usability, and personal preference.
UX & Design

Meet the Atomic Object Design Team at UX Y’All 2023

Atomic Object is thrilled to be a sponsor of the 2023 UX Y’All Conference. Our design team is excited to convene there and learn from others!
UX/Design Practices, UX & Design

UI vs. UX Design – What’s the Difference and Why Does it Matter?

It took years to understand my role as a UX Designer. The distinction became clearer when I saw it in terms of goals, not deliverables.
UX/Design Tools

Figma for Developers: Overlooked Features to Use on Your Next Project

According to Figma, they are THE design tool for frontend developers. If you're a developer working with Figma, here are a few tips.
UX/Design Practices

Pairing with a Developer to Design an App – Part Three

While pair designing an app, now is the time to throw in all those ideas and solutions. We chose rapid sketching so we could visualize our ideas quickly.
UX/Design Techniques

The Untapped Value of Play in Design

If we think of play as "trying out lots and lots of different options to get information about how the world works," then it's an incredibly powerful tool for designers.
UX/Design Practices

How to Make a Customer Journey Map for Experience Design

Customer journey maps help visualize experiences, identify opportunities, and create value. Here's my process, plus an an example journey map.

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