Firebase with Unity – Part 1: Project Setup

If you are building a Unity application that will require user sign-on, Google’s Firebase is a great option, with Authentication, Database, Storage, Hosting, Functions, and more. Plus it’s fairly easy to get set up! In this tutorial, I’ll explain how to create a Firebase account, register your app, and get your Unity project prepared for […]

Using Developer Authenticated Identities with Cognito Identity Pools In TypeScript

Cognito identity pools provide an easy way to enable your users to have limited access to your AWS backend. With developer authenticated identities, you can integrate Cognito into your existing authentication process. 1. Create an Identity Pool Go to the Cognito developers console and click “Manage Identity Pools,” then “Create new identity pool.” Name your […]

How to Add a Timeout to Promises in Node.js

Even though Node.js has great out-of-the-box support for asynchronous programming and promises with its async/await syntax, it doesn’t include the ability to add a timeout to these promises. I had to deal with this on a recent React Native project while integrating with a third-party library. This library had a number of functions that were […]